So first a little context to what this is and how I will be writing it. I am part of a Dungeons and Dragons group who have decided to venture into the Underdark following Wizards of the Coast's "Out of the Abyss". We have played some other pre-created adventures and some of our own creation and many times have said "Wouldn't it be great to read this back over?" So now we can, and may entertain some others along the way. We are playing 5e rules and starting at level 3 due to the challenge involved in this adventure.
I myself, usually play a holy warrior fighting for the greater good - this time however I have decided to play an Elf Ranger called Rolen Ovar - mainly because I was requested to not make my name a pun. It failed. Rolen is obsessed with the hunt, particularly when it comes to the denizens of the Underdark.
Next is Quornion Accordion which is by far the easiest name in the group to pronounce. Also an Elf, on this occasion a druid who believes in the sanctity of life. Legends say he once calmed a barbarian...
Following, is the very butch... Unicorn Moonbeam... An Elf (noticing a pattern here?) wizard who generally likes to burn things.
More akin to the finer things in life is Helga, the human barbarian. Helga see, Helga smash. On the odd occasion, has been known to have a soft spot - particularly for chimeras and sentient mushrooms.
Our DM has chosen the role of Jim Jar, a sneaky little deep gnome obsessed with gambling who gets so deep into DM'ing... Sometimes forgets to take his own turn.
So to summarise, we're going to the darkest place in the DnD universe with lots of evil and viscous creatures - where our tank can't see in the dark.
Now the thing I most love about DnD is that every adventure can be epic, even something as small as popping to the shops. Any of you who have played DnD or similar, know that the Gods of RNG (random number generators) can be fickle. Due to this, you can also end up with some frankly.. Derpy out comes. All in all, it makes for a very enjoyable time so what's not to like? Just to note... I am usually the derp - I cannot roll a dice to save my life, it really is a special occasion when I do something productive.
In terms of how I will be writing the adventure... I am not sticking to a conventional narrative but from my characters perspective. There will be little quips and ironic comments as we of course know more than our characters do. We join our adventurers on their first outing as a party, accompanying a caravan along its route...
If that dam wheel doesn't stop squeaking, I'll leave the money and find something else to do. It's not like this is much fun anyway, I want to kill something. Oh, and now we're stopping again? Not to self, don't accompany a caravan where the owner needs to sleep. This also seems like a perfectly appropriate place to stop, in a pass with tall rocky walls that a small Spartan army could protect.
We're all gathered, making very awkward small talk - almost like we're controlled by a group of people who are only interested in puzzle solving and fighting things. We start to notice some shadows moving ahead of the caravan... Not quite to the extent of a boss battle, but enough to raise suspicion and to tickle the fancy of our in house barbarian who chooses to investigate. So we watch, us three elves who can see in the dark, Helga with her great sword in one hand - the other out in front venture off to investigate.
Moments later, we hear Helga say "I feel like I'm raging," and ringing of swords being swung. One impact and a Wilhelm scream later renders one of the shadows defeated. Many blows later, an almighty thud as Helga falls - not to her death. Just into an enforced slumber my blunt force trauma to the head. We're able to identify the assailants without any form of persuasion to the 'DM' as dark elves. Very much like us, but just with a much more risky since of humour.
I ready my bow, drawing back with all my might, feeling the string on my lips and hearing the all too familiar creak. I release, the arrow carving through the night and meeting our foe cleanly in the eye dropping him to the floor, with a very satisfying XP drop to follow.
Quornian and Rainbow manipulated nature to first ensnare the final assailant before burning him to a crisp. It was tactical for Helga to get knocked out so the flames wouldn't touch her - that's how we spin it anyway. It's at this point I realised we had not paid any thoughts to the caravan driver but where ever the poor fellow went, I hope he went into a different profession. Maybe accounting, abacuses aren't known to attack without enchanting.
Feeling appropriately accomplished, we went to check on Helga and for loot - not necessarily in that order. From atop a rocky outcrop another dark elf appeared, wearing no helmet as if she was an important plot point who deserved extra budget to have her face animated. After commenting on being partially impressed by our display, put us all to sleep with some gas.
We awoke to find our gear taken, face down on cold hard stone. As we came too, we realised we were in a cell, and not alone by any extend of the imagination. There was a deep gnome, a fish person, a furry 'elf', a grumpy orc and even five giant humans sitting around a table looking down on us. Most notably of all, a telepathic mushroom called Stool who just wanted to go home...

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